matgb: (Cool)
[personal profile] matgb
Dude. Dude!. Pinnacale have switched to Wordpress as a CMS, and have a nice little survey going. What games have you played of ours, and, um, what would you like to buy next. One of the options is a CCG.

Pinnacle want to know if we'd like a Deadlands themed CCG.

Now, my ever humlbe and loving friends list. Don't all queue up at once. Go tell them yes. Now. PLZKTHX.

And for those wondering what the hell I'm talking about, and those wondering where my icons/personal avatar bloke come from, that'd be it. Doomtown. Best damned CCG ever released.

Which reminds me, really ought to mail them anyway to check out if they can give me any image files for the new DT site I'm sortof building in the background...
Depth: 2

Date: 2007-Jan-11, Thursday 15:38 (UTC)
From: [identity profile] theweaselking.livejournal.com
Uh, are we thinking of the same Start Again? The one that annihilates your entire revealed hand, utterly and irrevocably?

The one that takes 5 cards out of your deck, either at randomly (lowball) or from your shootout hand, and makes them completely inaccessible?

I've *never* seen a deck that can expect to survive two or three of those in a game unless it's so completely dominant that the game is long over before that point, and the only defense is to *never* cheat.

And part of the problem with Jackalopes was that they were so random that it wasn't much fun - a good, usually non-cheating deck could still lose 3 cards in a row on lowball on turn 1, which is game over. Sure, they annihilated the "all-twos" decks, as it should be, but they were a card where if neither you nor your opponent used them, you were fine. If your opponent used them and you didn't, you either tooled to avoid them or lost - and if you tooled to avoid them, you got destroyed by an opponent who *didn't* tool to avoid them, because you didn't use them.

Finally, the problem is that they really were a relatively rare card, and not all the players *had* the cards to retool their deck to avoid this brand new cheater. If you didn't spend loads of money on cards, you were pretty screwed since you didn't have the alternates.

(Spirit Warriors: It came out after most of the Doomtown playing died, locally. Still, without things like Brawl, it really wasn't that bad. Blackjacks original: What the hell was wrong with that? Sweetrock: Yeah, nasty, but *nothing* like Guardian Angels.)

The Lost Angels home I'm thinking of isn't the original, it's the Guardian Angels add-on home - the one that buffs your blessed by a pile, and holds three cheating cards under it, to be played *from the home* any time you want. *ANY* three cheating cards - and since they don't go into your deck, you don't have to worry about them screwing up your hands.

Depth: 4

Date: 2007-Jan-11, Thursday 16:09 (UTC)
From: [identity profile] theweaselking.livejournal.com
The really nasty thing is that it's *any three*, so you can play whichever of them you want, at any time.

I'm trying to remember the one - Plague of Locusts? - boot a blessed to ace a dude with a lower value. When you start Elijah and Guardian Angels, this means that you're guaranteed to ace the target of your choice the first time your opponent cheats, especially since GA adds Value to your Blessed.

And, of course, if you don't want to do that you can store a Start Again under that home and use that, or any other cheating card.

(As for the tournament: He's lucky he didn't have one of the critical cards for that legal hand show up in lowball before then, and that his opponent didn't have a That'll Leave A Scar to back it up. TLAS is *always* in any of my decks that use Start Again, to prevent that exact problem and to kill the critical cards from the legal hands)
Depth: 4

Date: 2007-Jan-11, Thursday 16:09 (UTC)
From: [identity profile] theweaselking.livejournal.com
PS: Come play online, you'll see some nasty abusive decks.
Depth: 4

Date: 2007-Jan-18, Thursday 14:03 (UTC)
From: [identity profile] emurphy42.livejournal.com
The way I heard it, his deck was aced down to nothing - then he declined to pay the upkeep on five dudes, turning them into a straight flush.
Depth: 6

Date: 2007-Jan-18, Thursday 15:21 (UTC)
From: [identity profile] emurphy42.livejournal.com
I think so.

Years back, when I was playing in [livejournal.com profile] meiczyslaw's Deadlands campaign, we discussed how some of the PCs would work as Doomtown cards. Mine was Obese and Thick-Skinned, which suggests the following

Reaction: Use this reaction when you take a casualty. Reduce your casualties by one (you shoot him once and it doesn't slow him down) and Billy Bob gains +1 bullet until the end of the shootout (but it does piss him off). If you have any other dudes in the posse, then reduce your casualties by another one (one of them hides behind him) and Billy Bob gains another +1 bullet until the end of the shootout (that pisses him off, too).

Billy Bob may be targeted as if he were Harrowed. (You shoot him once and it doesn't slow him down...)

When Billy Bob uses an ability on a non-gadget horse, discard it. (His horses are invariably named either Useless or Worthless.)

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